The End of the Mouse. The Beginning of Touch.

I've written before about how the next big thing in computing is touch and the ways in which Apple was leading that charge. Well this week Apple made another move toward touch computing with their new Magic Trackpad.

Here's Macworld's first look and review. Essentially, with the Magic Trackpad, you’ll be able to use all the same multi-touch gestures you’re used to on any Macbook, i.e. the two-finger scroll, swipe, rotate, etc.  

My favorite tech blogger right now is MG Siegler of TechCrunch (mainly because of his clever and hilarious headlines). Yesterday MG wrote about the Magic Trackpad and caused quite a stir in the tech world by saying that it signals the end of the mouse era. Then due to controversy on this post, he followed up with further clarification on why he thinks mouse is dead.

Here are some of MG's main points:

"What I am saying is that the Magic Trackpad is the device that is signaling the end of the mouse era. It’s a harbinger, if you will.

I believe that we’re going to start seeing more devices like this (and obviously, not just from Apple) which focus on touch as a way of interacting with desktop machines. But even if we don’t, the desktop machines are slowly fading out as the primary computers in most peoples’ lives. Some people will think that’s absurd, but ask yourself if you already use your notebook or netbook more than your desktop? I know I do. It’s not even close.

That’s exactly what Apple spoke to today with the unveiling of this new peripheral. Most Mac users are now using trackpads as their main point of interaction with their machines. Going forward, this trend is going to continue.

And that’s not even including devices like the iPad and yes, the iPhone, which are also computers. Going forward, tablets and smartphones are also going to be the computing devices that people use much more than desktops.

The mouse is a desktop device. Sure, you can bring a portable one to hook up to your laptop on the go — but just look at young people, kids in college and high school. They don’t do that. The only reason some of us do that is because we’re accustomed to the mouse."

We always have to take what MG says about Apple products with a grain of salt because, well, he is an Apple fanboy after all. However, I agree with MG here that touch will be the main method of input in the future.

Again, back to my earlier post, KP's John Doerr may have said it best when he wrote the issue:

"We’re going from the Old World to a brave New World. From the Old World of the traditional, tired window interfaces… to the wonderful new world of TOUCH. From the Old World of Point and Click to the new SWOOSH of Fluidity."

I, personally, can't wait. Bring on the Minority Report-style computers please.

 

Filed under  //  apple   product design   touch  
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John Gruber on 'First to Do It' vs. 'First to Do It Right'

Here’s the test. Take some normal people, where by “normal” I mean people who have never heard of TechCrunch or Daring Fireball. Give them brand new still-in-the-box iPhone 4’s and HTC Evos. Now ask them to make a video call to one another. With the iPhone 4, they’re going to be able to do it. The only thing that’s technically confusing about FaceTime is that it only works via Wi-Fi (I think many people have little understanding of the difference between Wi-Fi and 3G data — at least insofar as why a feature would work over one but not the other). Otherwise, FaceTime is as easy to use as making a regular voice call. There is no such thing as a “FaceTime account” you need to create or log in to. It doesn’t require the installation of any third-party apps. All you need to know is that the iPhone 4 can make video calls, and that the feature is called “FaceTime”. And I’ll bet the little instructional card inside the iPhone 4 box will make that perfectly clear.

How many normal people even know that Qik and Fring exist? Are Android users supposed to install both apps, so they can make video calls to people who’ve only installed one or the other?

It’s not that there’s anything wrong with Qik or Fring in and of themselves. Nor is it to say that Android doesn’t have its own first-to-do-right features, like, say, the ability to dictate text-to-speech in any text field. It’s about the mindset of the companies that made the phones. Do you include the half-baked stuff, or hold it until it’s fully-baked? Apple wasn’t going to include a front-facing camera until they had software that made it useful in an iPhone-caliber way. HTC is happy to include a front-facing camera and leave its utility (and user experience) in the hands of third-party developers.

Android and iPhone fans will read the preceding paragraph very differently. Android fans will read it and say, “Exactly — give us the hardware and let developers figure out what to do with it.” iPhone fans will read it and say, “I can’t wait to get an iPhone 4.

Great post from John Gruber. Check it out in full here.

Goes directly in line with my last post on why FaceTime will be successful at bringing video calling to mobile.

Filed under  //  apple   facetime   iPhone   product design  
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FaceTime Will Successfully Bring Video Calling to Mobile and Here's Why

One-tap simple.

FaceTime works right out of the box — no need to set up a special account or screen name. And using FaceTime is as easy as it gets. Let’s say you want to start a video call with your best friend. Just find her entry in your Contacts and tap the FaceTime button. Or maybe you’re already on a voice call with her and you want to switch to video. Just tap the FaceTime button on the Phone screen. Either way, an invitation pops up on her iPhone 4 screen asking if she wants to join you. When she accepts, the video call begins. It’s all perfectly seamless. And it works in both portrait and landscape modes.

FaceTime is going to be huge. I can't wait to be able to make video calls with all my friends and family here and back east.

Sachin, of Posterous fame, thinks FaceTime will be successful because you don't need an account. This is a guy who knows about software. Much of Posterous' success stems from the fact that you don't need an account to get started, you can immediately start posting without an account. (FYI, this blog is hosted with Posterous)

Sachin makes the point:

"FaceTime will work because it doesn't change the device you use or your existing behavior."

I couldn't agree more. Apple makes it work right out of the box with no software or new accounts needed.

Now there's a hell of a lot of work going on in the background to make this possible. But not to users.

And that's the thing about Apple. Their software is simple and "just works."

We can't say that about most other companies, especially when it comes to mobile.

 

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The Next Big Thing Is Touch

I was catching up on some links I've been storing up in Instapaper and came across this article by John Doerr on the iPad and the the expansion of Kleiner Perkins' iFund.    

The whole article is great so I recommend reading it in it's entirety. However, I felt Doerr and team really nailed it with this graphic and section titled under "The New World." It really resonates with my last post about the future of computing being Touch:

The New World

We’re going from the Old World to a brave New World.

  • From the Old World of the traditional, tired window interfaces… to the wonderful new world of TOUCH.
  • From the Old World of Point and Click to the new SWOOSH of Fluidity.
  • Instead of old, artificial, indirect interfaces, the iPad is direct and NATURAL.
  • Instead of WYSIWyg – what you see is what you get – it is WYTIWis. What You Touch… IS what IS.
  • Instead of holding a MOUSE, you’re holding MAGIC.

The second bullet is my favorite here. With iPad, HP's Slate, Google's upcoming tablet, and other future Android-powered tablets, Touch is entering our worlds in a big way.

Need more evidence on the growing importance of Touch? On a day when Apple updated their Macbook Pro line, typically a very noteworthy announcement, the Apple homepage looked like this:

Expect the trend to continue.

 

 

Filed under  //  apple   iPad   product design   touch  
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Great iPad UX Analysis From a 2.5 Year Old

I came across this great video on Laughing Squid of a 2.5 year-old using an iPad for this first time.   

Granted, the author mentions she is already used to an iPhone. Yet with an entirely new form factor she still takes right to it — quickly finding and playing her favorite spelling game, figuring out how to enlarge iPhone-only apps to full-size, navigating from one app to the next, and scrolling through photos (there's a really cute moment when she sees a picture of "her and doggy").

It's just fascinating to me how she interacts with the iPad. She really is one of the new Children of Cyberspace. This first line from that article stuck with me:

"My 2-year-old daughter surprised me recently with two words: “Daddy’s book.” She was holding my Kindle electronic reader."

Unlike you and I, these children are growing up completely comfortable with multitouch interfaces. As the Laughing Squid author mentions of his daughter: 

"Her expectations about computing will be shaped by the fact that she’s growing up in a touchscreen world."  

And he's right. For these children it will no longer by point-and-click. It will be TOUCH-and-SWIPE.

 

Filed under  //  iPad   product design   touch  
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The iPad Is The First Personal Computer... What You Have Is A Work Computer.

People have asked what the killer app of the iPad is. It’s obvious! The killer app of the iPad is chilling out. You don’t sit it down in your lap, the screen doesn’t come up and block reality- it’s something you pick up and hold. And, like a book, you can simply put it down.

Reading a Kindle in a coffee shop is a casual thing, you can sip your coffee as you linger over the words, taking breaks now and again to people watch a bit. Reading on your laptop is intense- you fall into the world of the glowing rectangle, and shifting away from that world feels awkward, stilted.

The iPad lets you use a computer like a book. You pick it up. You watch a YouTube video. You watch a tv show. You play some music. You check your email. However, each of these things happen in isolation. You are checking your email, you are watching a YouTube video, or you are reading Huffington Post. There’s no in-between. You aren’t consumed by the device, because there’s no ability to be efficient while working on it. It is a device that’s functional enough to be useful, and stilted enough to be inefficient. It’s the first Personal Computer- good for hanging out in the living room, terrible for ‘real’ work. That’s why it’s fantastic! You can leave your ‘pad on the kitchen table, wake up, make yourself a cup of coffee, and browse a couple sites as you sip coffee. Then, when you’re done, you walk away and go to your ‘real’ computer to get work done.

The iPad is there for 1 or 2 hours a day, after work, before work, at the coffee shop, on a plane. Everywhere that your goal is specifically not to be efficient, but rather to chill out. The iPad’s a personal computer. Right now, we only have work computers.

Great post. Sums up my feelings on the iPad.

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